![]() ![]() Unable to locate the requested structure within a square of 201×201 chunks The requested structure doesn't generate in this dimension The specified resource location or tag is not a valid structure or structure tag ![]() The arguments are not specified correctly The command can then be executed, and the player is sent to those coordinates. In Java Edition, the coordinates in these messages can be clicked, which can put the command / tp ~ in the chat box. When locating biome, if successful, the following message is sent to chat: " The nearest is at ( blocks away)", in which is the distance from the executor to the biome. When locating structure or POI, if successful, the following message is sent to chat: " The nearest is at ( blocks away)", in which is the horizontal distance from the executor. , the search range is a ball with a radius of 256 blocks. The horizonal search range is 12801×12801 blocks in Java Edition. , the horizonal search resolution is 32 blocks, and vertical resolution is 64 blocks, which means biomes that are too narrow may not be found. Structures in the Anvil chunk region of the command's execution are prioritized over others due to a bug, meaning the found structure is not necessarily the closest. In Java Edition, the horizonal search range is 201×201 chunks. , the vertical coordinate of structure is ignored when finding. This argument also supports point of interest type tags, as following: Tagįor /locate structure. The following are resource locations of POIs: Point of Interest Must be an existing registered resource location or tag in minecraft:point_of_interest_type registry. JE : : resource_or_tag Specifies the point of interest to locate. Must be a boolean (either true or false). In Bedrock Edition, must be an ID of a generated structure (without namespace)īE: useNewChunksOnly: Boolean: enum Specifies if a structure of any type wants to be located in new chunks only ( true) or not ( false), and it's false by default. In Java Edition, must be a resource location or a tag, which will be resolved during command execution into an entry or tag in minecraft:worldgen/structure registry. JE (case-sensitive): : resource_or_tag_keyīE: structure: Structure: enum Specifies the structure to locate. In Bedrock Edition, must be an ID of a biome (without namespace) In Java Edition, must be an existing registered resource location or tag in minecraft:worldgen/biome registry. In Java Edition, this argument also supports biome tags. locate structure /locate biome Arguments īE: biome: Biome: enum Specifies the biome to locate. locate structure /locate biome /locate poi ![]()
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